Training Industry just announced that myQuest has been selected as a 2019 Gamification Watch List Company. Training Industry, the leading research and information resource for corporate learning leaders, publishes an annual Top 20 Gamification Companies and Gamification Watch List. These reports on the gamification sector of the learning and development market better inform professionals about the best and most innovative providers of training services and technologies.
This year, selection to the 2019 Training Industry Top 20 Gamification Companies List was based on the following criteria:
- Gamification features and capabilities
- Innovativeness of offerings
- Company size and growth potential
- Quality and number of clients/users
- Awards, recognition, and competitive differentiation
“The companies featured on this year’s Gamification Watch List are up-and-coming organizations with innovative gamification techniques that improve the impact of corporate learning,” said Danielle Draewell, market research analyst at Training Industry, Inc. “These companies harness a range of capabilities, from bading to immersive games, to increase learner engagement and knowledge retention.”